Expanded Gear And Goods - Transportation

Transportation

Item Cost Weight
Bicycle $40 -
Boats
- Barge $1,000 -
- Knife boat $5,000 -
- Steam launch $2,000 -
- Steam sled $3,000 -
- Tugboat $10,000 -
Buckboard $75 -
Buggy/cab $200 -
Conestoga wagon $200 -
Horse $150 -
Mule $50 -
Ox $60 -
Saddle $25 30
Saddle bags (hold 5 ft. 3) $5 5
Services
- Chartering boat (per day) 1% boat cost + fuel -
- Riverboat (per mile) $0.05 -
- Stagecoach (per mile) $0.10 -
- Train (per mile) $0.05 -
Travois $12 -

Gear Notes

Barge: Barges are used to carry large shipments of bulk cargo, such as ghost rock. Barges are unpowered and must be pushed or towed by another ship (see Tugboat). According to The Flood, they are not very maneuverable nor particularly seaworthy, so they are typically encountered in the relatively calm waters of the Maze’s main channels. The hull acts as Armor +3. Treat all critical hits during vehicular combat as Chassis or Crew.

Common Weapons: Most barges are unarmed when carrying cargo. Empty barges can be fitted with nearly any weapon imaginable and carry the crew to man them. The Rockies have a number of “war barges” they use in areas with pirate problems. The walls have been built up to resemble a small, floating fortress, complete with firing parapets and cannon ports. Even the boldest Maze Rats think twice before tangling with one of these vessels. Heavily armed and armored barges are also used by many toll booth operators, to ensure that they actually collect the fees they’re charging.
Acc/Top Speed: 0/0; Toughness: 13 (3); Crew: 2+100; Notes: +50% to fuel consumption; -2 to Boating rolls; -1 Acceleration and Top Speed.

Buckboard: Per Deadlands d20, this is a small, one or two-horse wagon with a single seat for the driver and one passenger. It can carry up to 600 pounds of cargo in its open back.

Acc/Top Speed: 5/–; Toughness: 8; Crew: 1+4; Notes: Driving –2 in rough terrain. Wagons don’t have a Top Speed because the animal simply moves its Pace as usual (plus a running die if it runs).

Buggy/cab: According to Deadlands d20, this entry can either represent a small, one or two-horse private buggy or a horse-drawn cab commonly found in one of the larger, more urbane, cities. It carries a driver and one or two other passengers, or up to 400 pounds of cargo.

Acc/Top Speed: 5/–; Toughness: 8; Crew: 1+2; Notes: Driving –2 in rough terrain. Wagons don’t have a Top Speed because the animal simply moves its Pace as usual (plus a running die if it runs).

Conestoga wagon: The famous “prairie schooner” of the pioneers, the Conestoga has a curved bed to help offset the effects of steep slopes on its cargo. A bench in the front seats two, and the cargo area is often covered with a canvas tarp. The Conestoga can carry up to 4,500 lb. of cargo and requires two to six horses or oxen to pull it. If you’ve only got one horse, the Acceleration is halved (round down). The following statistics are found in The 1880 Smith & Robards Catalog.

Acc/Top Speed: 5/–; Toughness: 8; Crew: 1+9; Notes: Driving –2 in rough terrain. Wagons don’t have a Top Speed because the animal simply moves its Pace as usual (plus a running die if it runs).

Horse: Travelling by horse is very common in the Weird West. According to the Player’s Guide, riders average about 40 miles per day. Each week of riding causes a level of Fatigue unless the rider succeeds with a Riding roll (- 2). All Fatigue caused by riding may be recovered by resting 1d4 days.

Knife boat: Described in The Flood, this is a fast and maneuverable ship capable of quickly closing with the enemy for a boarding action. It is little more than a hull and an engine; the boarding party waiting on the rear deck of the boat is fairly exposed.

Common Weapons: Most crews carry a number of pistols, a sword or knife, and the occasional scattergun, thus preparing for hand-to-hand combat. Some crews like to have a sharpshooter or two aboard to pick off any enemy gun crews they can put in their sights. The knife boats have a two-man crew that stays aboard during the fighting. One man pilots while the other mans a Gatling gun mounted on the starboard side.
Acc/Top Speed: 20/40; Toughness: 8 (2); Crew: 2+13; Notes: Travels 50 miles per pound of ghost rock.

Mule: This cross between a donkey and a horse can carry approximately 200 pounds. It rarely travels faster than a walk, only covering 15 miles per day. Riding a mule is as tiring as riding a horse and causes Fatigue in the same way.

Ox: Oxen are often used as draft animals and are usually yoked in pairs. An ox can pull a heavier load than a horse but is slower and not trained for riding. A wagon pulled by oxen can average 12 miles per day.

Steam launch: These are the most common boats encountered in the Maze, the real workhorse of the everyman. According to The Flood, they are lifeboat-sized craft powered by a small steam engine (think African Queen).

Most mining towns have at least one of these boats around for supply runs and taking mined fundaments to the Rockies’ collection ships. Many larger ships carry one as a lifeboat, and the majority of the ferry services also use these useful little boats.

Common Weapons: Usually only the personal weapons carried by crew and passengers. In a pinch, you could fit a Gatling in the bow.
Acc/Top Speed: 4/10; Toughness: 8 (2); Crew: 1+7; Notes: Travels 40 miles per pound of ghost rock.

Steam sled: As described in The 1880 Smith & Robards Catalog and The Flood, the steam sled has gained instant popularity in the Maze. The sled is a small ghost-rock boiler mounted on a large pontoon. Two high-speed screws propel the sled through the water. The crew sit on the pontoon in front of the boiler.

Common Weapons: Normally only the driver’s personal weapons.
Acc/Top Speed: 20/40; Toughness: 5 (1); Crew: 1+1; Notes: Travels 80 miles per pound of ghost rock.

Travois: Nomadic Indian tribes carry their belongings on a travois, a palette of hide stretched over a wooden frame that is dragged behind a horse. According to The Last Sons, a travois can carry up to 400 pounds of goods and gear, and hardly slows down a strong horse.

Tugboat: Tugs are short, stubby craft with oversized engines. They’re not fast, but they are powerful. They usually have a small cabin on deck for the crew and are maneuvered from a tall conning tower that allows visibility all around the ship.

According to The Flood, tugs are used to push ore barges through the Maze, and occasionally to help heavily-laden freighters away from the docks.

Whenever a tug is encountered, roll 1d6-3. The result is the number of ore barges the tug is pushing. Each full barge subtracts 1 from the driver’s Boating rolls, reduces the tug’s Acceleration and Top Speed by 1, and increases fuel consumption by +50%. Halve these penalties for empty barges (rounded down).

The Rockies have a few tugs dedicated to towing the war barges mentioned earlier. No one likes to see one of these steaming toward their town. It’s a sure sign that trouble is brewing.

Common Weapons: Most tugs carry some weapons to defend the barges. Gatling guns mounted on the roof are the most common, and a bow and stern cannon are typical. The crews of most tugs are well-armed too.
Acc/Top Speed: 20/40; Toughness: 5 (1); Crew: 1+1; Notes: Travels 80 miles per pound of ghost rock.

Expanded Gear And Goods - Transportation

Deadlands: The Way of the Brave Aahz Aahz